meridimus

Money

I remember the days when I would twist milk teeth out so I could get £1 under my pillow from the tooth fairy, it would take something amazing for me to part with that £1 coin. I would stare at toys in Woolworths and sweets in sweetshops wondering whether I would ever spend it.

Would I carry this £1 in my hand forever? Only to lose the coin somewhere, almost everytime.

Now I’m 23, more money means a lot less. It seems hard to earn your way in this world and even harder to keep hold of it.

What’s £1 now? Even £1,000 seems insignificant, temporary. To me every pound is worth £100 of hard work and that’s how it’s been for the last year or so.

That’s right, the polls are closed. Equality has been instated.

That’s right, the polls are closed. Equality has been instated.

FarCry 2 is awesome, awesome, awesome.

FarCry 2 is awesome, awesome, awesome.

Saints Row 2

I’ve been looking forward to this game for ages, it’s one of those things, especially since GTAIV was awesome-yet-boring.

GTAIV was a real feat in terms of what an engine can achieve overall but it doesn’t help that in some areas it is really lacking. Feature cuts from previous versions of GTA — No car modding, barely any character customisation, no real-estate apart from what’s given to you, no more diverse gang warfare! It’s a very different story in Saints.

On the other hand, GTAIV did have amazing damage physics, detailed paints specks and very detailed environments that do leave me with wanting in Saints Row 2, wanting a hybrid GTA/Saints Row baby that is — but what I have got is a really fun laugh-out-loud experience that leaves you in a good mood compared to the somber gamestyle of GTAIV. I feel like there’s enough of that in real life.

While GTAIV delivers an epic punch, I can’t quite help feeling it missed on the obvious. THQ must have pinched themselves, this was exactly the sort of gap in the market that Saints Row 2 could easily fill. I’m glad they didn’t just do the bare minimum, they really did go beyond the call of duty when they added in all the extras.

It must have helped them to use the same city map in Saints Row 2 as Saints Row 1, a huge amount of development time that can be recycled. The story mode really helps you forgive them for giving you the same setting — Ultor, the government type body in the game has tried to rid the city of the grimy aspects of life. That includes yourself. While you’re vying for the top spot once again, you realise it’s not just a repeat on Dave — This is a whole new game.

The first time I sprayed a Chapel with human waste I was shocked, appalled and enthralled with laughter. Spraying Police with human excrament has never been so fun! The game isn’t all cheap laughs, the character customisation is seriously the best I’ve ever seen — I’m also sure that each pedestrian is randomly generated (I’m not just talking clothes, I’m talking body shape, mass, face dynamics, behavioural dynamics). I wouldn’t be surprised if you bumped into someone you actually recognise.

The options for character customisation seem endless, there is even a store where you can buy gladiator headsets and armour. You’re also able to customise what you gang looks like (I opted for 80’s style, I couldn’t resist the nostalgia) and what vehicles they drive!

I know that THQ have been damaged by some pretty awful franchises in the past, I’m really sure Saints Row 2 will give players a boost in respect for the publisher and hopefully Saints Row 2 is a big middle finger to Rockstar. I say hopefully, we all know it is.

No Work Day

It’s been ages since I’ve not worked for a whole so I decided today I would lay off playing with work related things and just enjoy a lazy Sunday.

I love the electro band “Chromatics” right now. Awesome.

The Heist — 3 million plays

That’s right, “The Heist” — our latest release has seen around 3 million plays since its launch just over a week ago. That’s incredible to beat SandStorm 3 fold in the first week compared to 1.1 million plays in a month.

Our rating on AddictingGames is currently 89% and 3.95/5 on Kongregate

We’ve not yet celebrated this success, instead we had a quick high five and got back to work on our next secret project.

Closer to iPhone

You may know that we’ve been developing some applications on the iPhone and recently we’ve been held back by the registration process. You’ll be happy to hear that last night we finally had some contact from Cupertino HQ so it looks like well be rolling onto the appstore soon enough.

$800 dollar macbooks? I shall be picking one of these up on launch hopefully